tinymce.editor.ui.Registry

TinyMCE 5 Ui registration API.

Summary

Methods

Name Summary Defined by

addAutocompleter()

Registers a new auto completer component. When a configured string pattern is matched in the content while typing, the autocompleter will be triggered. Emoticons and Charmap use an autocompleter.

For information on creating an autocompleter, see: UI Components - Autocompleter.

Registry

addButton()

Registers a new toolbar button that executes a command when clicked or activated via keyboard navigation controls.

For information on creating a basic toolbar button, see: UI Components - Types of toolbar buttons: Basic button.

Registry

addContextForm()

Registers a new contextual form item. Similar to a context menu item, a contextual form is an item with an input form element appearing when a content predicate is matched. An example of a contextual form is the link plugin when the configuration { link_context_toolbar: true } is used. When the cursor is on a link, a contextual input form appears allowing for quick changes to the url field.

For information on creating context forms, see: UI Components - Context forms.

Registry

addContextMenu()

Registers a new context menu section that only appears when a content predicate is matched, for example, the cursor is inside a table.

For information on creating context menus, see: UI Components - Context Menu.

Registry

addContextToolbar()

Registers a new context toolbar that only appears when a content predicate is matched for example the cursor is on an image element.

For information on creating context toolbars, see: UI Components - Context Toolbar.

Registry

addGroupToolbarButton()

Registers a new group toolbar button for the toolbar. Renders a toolbar button that opens a floating toolbar when clicked.

Note: Group toolbar buttons can only be used when using the floating toolbar mode.

Added in TinyMCE 5.2

For information on creating a group toolbar button, see: UI Components - Types of toolbar buttons: Group toolbar button.

Registry

addIcon()

Registers a new SVG icon, the icon name reference can be configured by any TinyMCE 5 Ui components that can display an icon. The icon is only available to the editor instance it was configured for.

Registry

addMenuButton()

Registers a new menu button. Adds a toolbar button that opens a menu when clicked. The menu can be populated by items created by addMenuItem, addNestedMenuItem or addToggleMenuItem.

For information on creating a toolbar menu button, see: UI Components - Types of toolbar buttons: Menu button.

Registry

addMenuItem()

Registers a new menu item that executes a command when clicked or activated via keyboard navigation controls.

For information on creating a basic menu item, see: UI Components - Custom menu items: Basic menu items.

Registry

addNestedMenuItem()

Registers a new menu item that reveals a submenu when clicked or activated by keyboard navigation controls.The submenu can be populated by items created by addMenuItem, addNestedMenuItem or addToggleMenuItem.

For information on creating a nested menu item, see: UI Components - Custom menu items: Nested menu items.

Registry

addSidebar()

Registers a new sidebar container. This sidebar container is attached to the right side of the editor and can be toggled open or closed. When registered, a new toolbar toggle button with the same sidebar name is created. Additionally there is a ToggleSidebar command and a 'ToggleSidebar' event that can used to manage the sidebar open/closed state. The tinycomments plugin uses a sidebar for its Ui components.

For information on creating a custom sidebar, see: UI Components - Custom sidebar.

Registry

addSplitButton()

Registers a new split button for the toolbar. The advanced list plugin uses a split button to simplify its functionality.

For information on creating a split toolbar button, see: UI Components - Types of toolbar buttons: Split button.

Registry

addToggleButton()

Registers a new toggle button for the toolbar. A toggle buttons state can be set in the configuration.

For information on creating a toggle toolbar button, see: UI Components - Types of toolbar buttons: Toggle button.

Registry

addToggleMenuItem()

Registers a new menu item that will act like a toggle button, showing a tick in the menu item to represent state.

For information on creating a toggle menu item, see: UI Components - Custom menu items: Toggle menu items.

Registry

Methods

addAutocompleter()

addAutocompleter(name: String, obj: InlineContent.AutocompleterSpec): void

Registers a new auto completer component. When a configured string pattern is matched in the content while typing, the autocompleter will be triggered. Emoticons and Charmap use an autocompleter.

For information on creating an autocompleter, see: UI Components - Autocompleter.

Parameters

  • name (String) - Unique name identifying this autocomplete configuration.

  • obj (InlineContent.AutocompleterSpec) - The autocomplete configuration object.

Return value

  • void - void


addButton()

addButton(name: String, obj: Toolbar.ToolbarButtonSpec): void

Registers a new toolbar button that executes a command when clicked or activated via keyboard navigation controls.

For information on creating a basic toolbar button, see: UI Components - Types of toolbar buttons: Basic button.

Parameters

  • name (String) - Unique name identifying the button, this button name will be used in the toolbar configuration to reference the button.

  • obj (Toolbar.ToolbarButtonSpec) - the button configuration object.

Return value

  • void - void


addContextForm()

addContextForm(name: String, obj: Toolbar.ContextFormSpec): void

Registers a new contextual form item. Similar to a context menu item, a contextual form is an item with an input form element appearing when a content predicate is matched. An example of a contextual form is the link plugin when the configuration { link_context_toolbar: true } is used. When the cursor is on a link, a contextual input form appears allowing for quick changes to the url field.

For information on creating context forms, see: UI Components - Context forms.

Parameters

  • name (String) - Unique name identifying the new contextual form item.

  • obj (Toolbar.ContextFormSpec) - the context form configuration object.

Return value

  • void - void


addContextMenu()

addContextMenu(name: String, obj: Menu.ContextMenuSpec): void

Registers a new context menu section that only appears when a content predicate is matched, for example, the cursor is inside a table.

For information on creating context menus, see: UI Components - Context Menu.

Parameters

  • name (String) - Unique name identifying the new context menu.

  • obj (Menu.ContextMenuSpec) - The context menu configuration object.

Return value

  • void - void


addContextToolbar()

addContextToolbar(name: String, obj: Toolbar.ContextToolbarSpec): void

Registers a new context toolbar that only appears when a content predicate is matched for example the cursor is on an image element.

For information on creating context toolbars, see: UI Components - Context Toolbar.

Parameters

  • name (String) - Unique name identifying the new context toolbar.

  • obj (Toolbar.ContextToolbarSpec) - The context menu configuration object.

Return value

  • void - void


addGroupToolbarButton()

addGroupToolbarButton(name: String, obj: Toolbar.GroupToolbarButtonSpec): void

Registers a new group toolbar button for the toolbar. Renders a toolbar button that opens a floating toolbar when clicked.

Note: Group toolbar buttons can only be used when using the floating toolbar mode.

Added in TinyMCE 5.2

For information on creating a group toolbar button, see: UI Components - Types of toolbar buttons: Group toolbar button.

Parameters

  • name (String) - Unique name identifying the new group toolbar button.

  • obj (Toolbar.GroupToolbarButtonSpec) - The group toolbar button configuration object.

Return value

  • void - void


addIcon()

addIcon(name: String, string: svgData): void

Registers a new SVG icon, the icon name reference can be configured by any TinyMCE 5 Ui components that can display an icon. The icon is only available to the editor instance it was configured for.

Examples

//To add a simple triangle icon:
editor.ui.registry.addIcon('triangleUp', '<svg height="24" width="24"><path d="M12 0 L24 24 L0 24 Z" /></svg>' );

Parameters

  • name (String) - Unique name identifying the new icon.

  • string (svgData) - The SVG data string the browser will use to render the SVG icon.

Return value

  • void - void


addMenuButton()

addMenuButton(name: String, obj: Toolbar.ToolbarMenuButtonSpec): void

Registers a new menu button. Adds a toolbar button that opens a menu when clicked. The menu can be populated by items created by addMenuItem, addNestedMenuItem or addToggleMenuItem.

For information on creating a toolbar menu button, see: UI Components - Types of toolbar buttons: Menu button.

Parameters

  • name (String) - Unique name identifying the new menu button.

  • obj (Toolbar.ToolbarMenuButtonSpec) - The menu button configuration object.

Return value

  • void - void


addMenuItem()

addMenuItem(name: String, obj: Menu.MenuItemSpec): void

Registers a new menu item that executes a command when clicked or activated via keyboard navigation controls.

For information on creating a basic menu item, see: UI Components - Custom menu items: Basic menu items.

Parameters

  • name (String) - Unique name identifying the new menu item.

  • obj (Menu.MenuItemSpec) - The menu item configuration object.

Return value

  • void - void


addNestedMenuItem()

addNestedMenuItem(name: String, obj: Menu.NestedMenuItemSpec): void

Registers a new menu item that reveals a submenu when clicked or activated by keyboard navigation controls.The submenu can be populated by items created by addMenuItem, addNestedMenuItem or addToggleMenuItem.

For information on creating a nested menu item, see: UI Components - Custom menu items: Nested menu items.

Parameters

  • name (String) - Unique name identifying the new nested menu item.

  • obj (Menu.NestedMenuItemSpec) - The nested menu item configuration object.

Return value

  • void - void


addSidebar()

addSidebar(name: String, obj: Sidebar.SidebarSpec): void

Registers a new sidebar container. This sidebar container is attached to the right side of the editor and can be toggled open or closed. When registered, a new toolbar toggle button with the same sidebar name is created. Additionally there is a ToggleSidebar command and a 'ToggleSidebar' event that can used to manage the sidebar open/closed state. The tinycomments plugin uses a sidebar for its Ui components.

For information on creating a custom sidebar, see: UI Components - Custom sidebar.

Parameters

  • name (String) - Unique name identifying the new sidebar.

  • obj (Sidebar.SidebarSpec) - The sidebar configuration object.

Return value

  • void - void


addSplitButton()

addSplitButton(name: String, obj: Toolbar.ToolbarSplitButtonSpec): void

Registers a new split button for the toolbar. The advanced list plugin uses a split button to simplify its functionality.

For information on creating a split toolbar button, see: UI Components - Types of toolbar buttons: Split button.

Parameters

  • name (String) - Unique name identifying the new split button.

  • obj (Toolbar.ToolbarSplitButtonSpec) - The split button configuration object.

Return value

  • void - void


addToggleButton()

addToggleButton(name: String, obj: Toolbar.ToolbarToggleButtonSpec): void

Registers a new toggle button for the toolbar. A toggle buttons state can be set in the configuration.

For information on creating a toggle toolbar button, see: UI Components - Types of toolbar buttons: Toggle button.

Parameters

  • name (String) - Unique name identifying the new split button.

  • obj (Toolbar.ToolbarToggleButtonSpec) - The toggle button configuration object.

Return value

  • void - void


addToggleMenuItem()

addToggleMenuItem(name: String, obj: Menu.ToggleMenuItemSpec): void

Registers a new menu item that will act like a toggle button, showing a tick in the menu item to represent state.

For information on creating a toggle menu item, see: UI Components - Custom menu items: Toggle menu items.

Parameters

  • name (String) - Unique name identifying the new menu item.

  • obj (Menu.ToggleMenuItemSpec) - The menu item configuration object.

Return value

  • void - void