TinyMCE Blazor integration quick start guides
The Official TinyMCE Blazor component integrates TinyMCE into Blazor applications. This procedure creates a basic Blazor application and adds a TinyMCE editor using the TinyMCE Blazor integration. The basic Blazor application is based on the following tutorial: Microsoft .NET Blazor Tutorial - Build your first Blazor app.
Select from the following guides:
Using Visual Studio
Prerequisites
This procedure requires:
Procedure
- On the Visual Studio toolbar, click the New Project button.
- Select the Blazor Server App template.
-
Use the NuGet package manager console to install the
TinyMCE.Blazor
package, such as:Install-Package TinyMCE.Blazor
-
Verify the installation by checking the
ItemGroup
references inBlazorApp.csproj
, such as:File:
BlazorApp.csproj
<ItemGroup> <PackageReference Include="TinyMCE.Blazor" Version="X.Y.Z" /> </ItemGroup>
-
Add the
tinymce-blazor.js
script toPages/_Host.cshtml
, for example:<script src="_framework/blazor.server.js"></script> <script src="_content/TinyMCE.Blazor/tinymce-blazor.js"></script>
-
Add the
Editor
component to a page by either:-
Using the
using
directive@using TinyMCE.Blazor <Editor />
-
Using the full component and package name
<TinyMCE.Blazor.Editor />
For example:
File:
Pages/Index.razor
@page "/" @using TinyMCE.Blazor <h1>Hello, world!</h1> Welcome to your new app. <Editor />
-
- To test the application, run the application by pressing Ctrl+F5.
Using a command prompt or terminal
Prerequisites
This procedure requires:
Procedure
-
Create a new Blazor project:
dotnet new blazorserver -o BlazorApp --no-https
-
Change into the new application directory:
cd BlazorApp
-
Install the TinyMCE Blazor integration:
dotnet add package TinyMCE.Blazor
-
Verify the installation by checking the
ItemGroup
references inBlazorApp.csproj
, such as:File:
BlazorApp.csproj
<ItemGroup> <PackageReference Include="TinyMCE.Blazor" Version="X.Y.Z" /> </ItemGroup>
-
Add the
tinymce-blazor.js
script toPages/_Host.cshtml
, for example:<script src="_framework/blazor.server.js"></script> <script src="_content/TinyMCE.Blazor/tinymce-blazor.js"></script>
-
Add the
Editor
component to a page by either:-
Using the
using
directive@using TinyMCE.Blazor <Editor />
-
Using the full component and package name
<TinyMCE.Blazor.Editor />
For example:
File:
Pages/Index.razor
@page "/" @using TinyMCE.Blazor <h1>Hello, world!</h1> Welcome to your new app. <Editor />
-
-
Test the application using the .NET development server.
-
To start the development server, in the project’s root directory, run:
dotnet watch run
This will start a local development server, accessible at http://localhost:5000.
-
To stop the development server, select on the command line or command prompt and press Ctrl+C.
-
Next Steps
For information on customizing the integration, see:
TinyMCE Blazor integration technical reference
Covered in this section:
Configuring the TinyMCE Blazor integration
The TinyMCE.Blazor
Editor
component accepts the following properties:
<Editor
Id="uuid"
Inline=false
CloudChannel="5"
Value=""
Disable=false
JsConfSrc="path_to_jsObj"
Conf="@yourConf"
ApiKey="your-api-key"
ClassName="tinymce-wrapper"
/>
None of the configuration properties are required for the TinyMCE Blazor integration to work.
ApiKey
Tiny Cloud API key. Required for deployments using the Tiny Cloud to provide the TinyMCE editor.
- Default value
"no-api-key"
- Type
- String
Example using ApiKey
<Editor
ApiKey="your-api-key"
/>
CloudChannel
Specifies the Tiny Cloud channel to use. For information on TinyMCE development channels, see: Specifying the TinyMCE editor version deployed from Cloud.
- Default value
"5"
- Type
- String
Example using CloudChannel
<Editor
CloudChannel="5-dev"
/>
Id
Specified an Id for the editor. Used for retrieving the editor instance using the tinymce.get('ID')
method.
- Default value
- Automatically generated UUID
- Type
- String
Example using Id
<Editor
Id="my-unique-identifier"
/>
ClassName
Specifies the class of the Editor’s container div
in the component. This div
is the parent of the Editor and adding styles to it will not add styles to the editor.
- Default value
"tinymce-wrapper"
- Type
- String
Examples using ClassName
Setting a static class name:
<Editor ClassName="my-editor-container" />
Setting a dynamic class name:
<Editor ClassName="@((isEditorActive) ? "active-editor-div" : "default-editor-div")" />
Inline
Set the editor to inline mode.
- Default value
false
- Type
- Boolean
Example using Inline
<Editor
Inline=true
/>
Disable
Set the editor to readonly mode.
- Default value
false
- Type
- Boolean
Example using Disable
<Editor
Disable=@disable
/>
<button @onclick="@(() => disable = !disable)">Toggle</button>
JsConfSrc
Use a JS object as base configuration for the editor by specifying the path to the object relative to the window object.
- Default
null
- Type
- String
Example using JsConfSrc
In your _Host.cshtml
:
window.sample = {
height: 300,
toolbar: 'undo redo | bold italic'
}
In your component:
<Editor
JsConfSrc="sample"
/>
ScriptSrc
Use the ScriptSrc
property to specify the location of TinyMCE to lazy load when the application is not using Tiny Cloud. This setting is required if the application uses a self-hosted version of TinyMCE, such as the TinyMCE NuGet package or a .zip package of TinyMCE.
- Type
- String
Example using ScriptSrc
<Editor
ScriptSrc="/path/to/tinymce.min.js"
/>
Conf
Specify a set of properties for the Tinymce.init
method to initialize the editor.
- Default value
null
- Type
- Dictionary<string, object>
Example using Conf
<Editor
Conf="@editorConf"
/>
@code {
private Dictionary<string, object> editorConf = new Dictionary<string, object>{
{"toolbar", "undo redo | bold italic"},
{"width", 400}
};
}
Component binding
Input binding
The editor component allows developers to bind the contents of editor to a variable. By specifying the @bind-Value
directive, developers can create a two-way binding on a selected variable.
Example using input binding
<Editor
@bind-Value=content
/>
<textarea @bind=content @bind:event="oninput"></textarea>
@code {
private string content = "<p>Hello world</p>";
}
Binding Text output
Starting from TinyMCE.Blazor v0.0.4, the editor exposes the @bind-Text
property, which developers can bind
to retrieve a read-only value of the editor content as text. Changes will not propagate up to the editor if the text
bound variable changes. It will only propagate changes from the editor.
Example using output text binding
<Editor
@bind-Text=content
/>
<textarea @bind=content @bind:event="oninput"></textarea>
@code {
private string content = "";
}
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